Namespace: | Sirenix.Utilities.Editor |
Assembly: | Sirenix.Utilities.Editor |
public class GUITableRowLayoutGroup
public GUITableRowLayoutGroup()
public GUIStyle CellStyle
public bool DrawScrollView
public int MaxScrollViewHeight
public int MinScrollViewHeight
public Vector2 ScrollPos
public Rect ContentRect { get; }
public Rect OuterRect { get; }
public int RowIndexFrom { get; }
public int RowIndexTo { get; }
public void BeginCell(int rowIndex)
System.Int32 | rowIndex |
public void BeginColumn(int xOffset, int width)
System.Int32 | xOffset | |
System.Int32 | width |
public void BeginTable(int rowCount)
System.Int32 | rowCount |
public void EndCell(int rowIndex)
System.Int32 | rowIndex |
public void EndColumn()
public void EndTable()
public Rect GetRowRect(int index)
System.Int32 | index |
UnityEngine.Rect |