Namespace: | Sirenix.OdinInspector.Editor |
Assembly: | Sirenix.OdinInspector.Editor |
[DrawerPriority(0.3, 0, 0)]
public class WrapAttributeInt32Drawer : OdinAttributeDrawer<WrapAttribute, int>
public WrapAttributeInt32Drawer()
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label |