Namespace: | Sirenix.OdinInspector.Editor.Validation |
Assembly: | Sirenix.OdinInspector.Editor |
public static class SceneUtilities
public static int GetLoadedSceneCount()
System.Int32 |
public static IEnumerable<GameObject> GetSceneRoots(Scene scene)
UnityEngine.SceneManagement.Scene | scene |
System.Collections.Generic.IEnumerable<UnityEngine.GameObject> |