Namespace: | Sirenix.OdinInspector.Editor.Drawers |
Assembly: | Sirenix.OdinInspector.Editor |
[DrawerPriority(0, 0, 2002)]
public sealed class AssetSelectorAttributeDrawer<T> : OdinAttributeDrawer<AssetSelectorAttribute, T>
public AssetSelectorAttributeDrawer()
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label |
protected override void Initialize()