Namespace: | Sirenix.Serialization |
Assembly: | Sirenix.Serialization |
public class Vector3IntFormatter : MinimalBaseFormatter<Vector3Int>, IFormatter<Vector3Int>, IFormatter
public Vector3IntFormatter()
protected override void Read(ref Vector3Int value, IDataReader reader)
UnityEngine.Vector3Int | value | The value to read into. |
Sirenix.Serialization.IDataReader | reader | The reader to use. |
protected override void Write(ref Vector3Int value, IDataWriter writer)
UnityEngine.Vector3Int | value | The value to write from. |
Sirenix.Serialization.IDataWriter | writer | The writer to use. |