Namespace: | Sirenix.Utilities.Editor |
Assembly: | Sirenix.Utilities.Editor |
public class DelayedGUIDrawer
public DelayedGUIDrawer()
public void Begin(float width, float height, bool drawGUI = false)
System.Single | width | |
System.Single | height | |
System.Boolean | drawGUI |
public void Begin(Vector2 size, bool drawGUI = false)
UnityEngine.Vector2 | size | |
System.Boolean | drawGUI |
public void Draw(Vector2 position)
UnityEngine.Vector2 | position |
public void End()