| Namespace: | Sirenix.Serialization | 
| Assembly: | Sirenix.Serialization | 
public struct SerializationDatapublic Object Prefabpublic const string PrefabFieldName = "Prefab"public List<string> PrefabModificationspublic const string PrefabModificationsFieldName = "PrefabModifications"public List<Object> PrefabModificationsReferencedUnityObjectspublic const string PrefabModificationsReferencedUnityObjectsFieldName = "PrefabModificationsReferencedUnityObjects"public List<Object> ReferencedUnityObjectspublic List<SerializationNode> SerializationNodespublic byte[] SerializedBytespublic string SerializedBytesStringpublic DataFormat SerializedFormatpublic bool ContainsData { get; }public void Reset()