Namespace: | Sirenix.Serialization |
Assembly: | Sirenix.Serialization |
public struct SerializationData
public Object Prefab
public const string PrefabFieldName = "Prefab"
public List<string> PrefabModifications
public const string PrefabModificationsFieldName = "PrefabModifications"
public List<Object> PrefabModificationsReferencedUnityObjects
public const string PrefabModificationsReferencedUnityObjectsFieldName = "PrefabModificationsReferencedUnityObjects"
public List<Object> ReferencedUnityObjects
public List<SerializationNode> SerializationNodes
public byte[] SerializedBytes
public string SerializedBytesString
public DataFormat SerializedFormat
public bool ContainsData { get; }
public void Reset()