Namespace: | Sirenix.OdinInspector |
Assembly: | Sirenix.OdinInspector.Attributes |
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Parameter | AttributeTargets.Delegate | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter | AttributeTargets.All)]
[Conditional("UNITY_EDITOR")]
public class InlineEditorAttribute : Attribute, _Attribute
InlineAttribute is used on any property or field with a type that inherits from UnityEngine.Object. This includes components and assets etc.
public class InlineEditorExamples : MonoBehaviour
{
[DisableInInlineEditors]
public Vector3 DisabledInInlineEditors;
[HideInInlineEditors]
public Vector3 HiddenInInlineEditors;
[InlineEditor]
public Transform InlineComponent;
[InlineEditor(InlineEditorModes.FullEditor)]
public Material FullInlineEditor;
[InlineEditor(InlineEditorModes.GUIAndHeader)]
public Material InlineMaterial;
[InlineEditor(InlineEditorModes.SmallPreview)]
public Material[] InlineMaterialList;
[InlineEditor(InlineEditorModes.LargePreview)]
public GameObject InlineObjectPreview;
[InlineEditor(InlineEditorModes.LargePreview)]
public Mesh InlineMeshPreview;
}
public InlineEditorAttribute(InlineEditorModes inlineEditorMode = InlineEditorModes.GUIOnly, InlineEditorObjectFieldModes objectFieldMode = InlineEditorObjectFieldModes.Boxed)
InlineEditorModes | inlineEditorMode | The inline editor mode. |
InlineEditorObjectFieldModes | objectFieldMode | How the object field should be drawn. |
public InlineEditorAttribute(InlineEditorObjectFieldModes objectFieldMode)
InlineEditorObjectFieldModes | objectFieldMode | How the object field should be drawn. |
public bool DisableGUIForVCSLockedAssets
public bool DrawGUI
public bool DrawHeader
public bool DrawPreview
public bool IncrementInlineEditorDrawerDepth
public float MaxHeight
public InlineEditorObjectFieldModes ObjectFieldMode
public float PreviewHeight
public float PreviewWidth
public bool Expanded { get; set; }
public bool ExpandedHasValue { get; }