Namespace: | Sirenix.OdinInspector.Editor.Drawers |
Assembly: | Sirenix.OdinInspector.Editor |
public class TextAreaAttributeDrawer : OdinAttributeDrawer<TextAreaAttribute, string>
public TextAreaAttributeDrawer()
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label | The label. This can be null, so make sure your drawer supports that. |