Namespace: | Sirenix.OdinInspector.Editor.Drawers |
Assembly: | Sirenix.OdinInspector.Editor |
[DrawerPriority(0, 0, 3001)]
public class AssetListAttributeOnSingleObjectDrawer<TElement> : OdinAttributeDrawer<AssetListAttribute, TElement> where TElement : Object
public AssetListAttributeOnSingleObjectDrawer()
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label |
public void EnsureListPopulation()
protected override void Initialize()