Namespace: | Sirenix.OdinInspector.Editor |
Assembly: | Sirenix.OdinInspector.Editor |
public static class OdinPrefabUtility
public static bool IsPrefabPartOfAssetStage(Object obj, out string prefabAssetPath)
UnityEngine.Object | obj | |
System.String | prefabAssetPath |
System.Boolean |
public static void UpdatePrefabInstancePropertyModifications(Object prefabInstance, bool withUndo)
UnityEngine.Object | prefabInstance | |
System.Boolean | withUndo |