Namespace: | Sirenix.OdinInspector.Editor.Drawers |
Assembly: | Sirenix.OdinInspector.Editor |
public sealed class PropertyRangeAttributeUInt32Drawer : OdinAttributeDrawer<PropertyRangeAttribute, uint>
public PropertyRangeAttributeUInt32Drawer()
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label |
protected override void Initialize()