Namespace: | Sirenix.OdinInspector.Editor.Drawers |
Assembly: | Sirenix.OdinInspector.Editor |
[DrawerPriority(0, 0, 0.45)]
public sealed class UnityEventDrawer<T> : UnityPropertyDrawer<UnityEventDrawer, T>, IDisposable, IUnityPropertyFieldDrawer where T : UnityEventBase
public UnityEventDrawer()
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label |
protected override void Initialize()