Namespace: | Sirenix.Reflection.Editor |
Assembly: | Sirenix.Reflection.Editor |
public struct Panel_Internal : IEquatable<Panel_Internal>
public Panel_Internal(IPanel panel)
UnityEngine.UIElements.IPanel | panel |
public bool duringLayoutPhase { get; set; }
public IPanel IPanel { get; }
public void ApplyStyles()
public override bool Equals(object obj)
System.Object | obj |
System.Boolean |
public override int GetHashCode()
System.Int32 |
public void UpdateVisualTree()
public void UpdateVisualTreePhaseAnimation()
public void UpdateVisualTreePhaseBindings()
public void UpdateVisualTreePhaseLayout()
public void UpdateVisualTreePhaseStyles()
public void UpdateVisualTreePhaseTransformClip()
public void UpdateVisualTreePhaseViewData()
public void VisualTreeSetSize(Vector2 size)
UnityEngine.Vector2 | size |
public static bool operator ==(Panel_Internal left, Panel_Internal right)
Panel_Internal | left | |
Panel_Internal | right |
System.Boolean |
public static bool operator !=(Panel_Internal left, Panel_Internal right)
Panel_Internal | left | |
Panel_Internal | right |
System.Boolean |