Namespace: | Sirenix.OdinInspector.Editor.Drawers |
Assembly: | Sirenix.OdinInspector.Editor |
[DrawerPriority(DrawerPriorityLevel.SuperPriority)]
public sealed class LabelTextAttributeDrawer : OdinAttributeDrawer<LabelTextAttribute>
public LabelTextAttributeDrawer()
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label |
protected override void Initialize()