Version 2.1.0.0

LabelTextAttributeDrawer class

Namespace: Sirenix.OdinInspector.Editor.Drawers
Assembly: Sirenix.OdinInspector.Editor
[DrawerPriority(DrawerPriorityLevel.SuperPriority)]
public sealed class LabelTextAttributeDrawer : OdinAttributeDrawer<LabelTextAttribute>
Draws properties marked with LabelTextAttribute. Creates a new GUIContent, with the provided label text, before calling further down in the drawer chain.
Inheritance
See Also

Constructors

LabelTextAttributeDrawer()
public LabelTextAttributeDrawer()

Methods

DrawPropertyLayout(GUIContent)
Draws the attribute.
protected override void DrawPropertyLayout(GUIContent label)
Parameters
UnityEngine.GUIContent label

Initialize()
protected override void Initialize()
Extension Methods

This website is brand new and built with the Odin 2.1 beta in mind. This means you might discover some features such as attribute expressions that are only available in the beta.

You can download the 2.1 beta from here and read the patch-notes here.