Namespace: | Sirenix.Serialization |
Assembly: | Sirenix.Serialization |
public class AnimationCurveFormatter : MinimalBaseFormatter<AnimationCurve>, IFormatter<AnimationCurve>, IFormatter
public AnimationCurveFormatter()
protected override AnimationCurve GetUninitializedObject()
UnityEngine.AnimationCurve | A null value. |
protected override void Read(ref AnimationCurve value, IDataReader reader)
UnityEngine.AnimationCurve | value | The value to read into. |
Sirenix.Serialization.IDataReader | reader | The reader to use. |
protected override void Write(ref AnimationCurve value, IDataWriter writer)
UnityEngine.AnimationCurve | value | The value to write from. |
Sirenix.Serialization.IDataWriter | writer | The writer to use. |