Namespace: | Sirenix.OdinInspector.Editor |
Assembly: | Sirenix.OdinInspector.Editor |
[DrawerPriority(0.3, 0, 0)]
public class WrapAttributeVector4Drawer : OdinAttributeDrawer<WrapAttribute, Vector4>
public WrapAttributeVector4Drawer()
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label |