Namespace: | Sirenix.OdinInspector.Editor.Drawers |
Assembly: | Sirenix.OdinInspector.Editor |
[DrawerPriority(0, 100, 0)]
public sealed class UnityObjectRootDrawer<T> : OdinValueDrawer<T> where T : Object
public UnityObjectRootDrawer()
public static readonly bool IsGameObject
protected override bool CanDrawValueProperty(InspectorProperty property)
InspectorProperty | property |
System.Boolean |
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label |