Namespace: | Sirenix.OdinInspector.Editor.Internal |
Assembly: | Sirenix.OdinInspector.Editor |
public struct InterpolatedFloat
public float Destination
public Easing Easing
public float Start
public float Time
public bool HasBegun { get; }
public bool IsDone { get; }
public void ChangeDestination(float destination)
System.Single | destination |
public float GetValue()
System.Single |
public void Move(float speed, Easing easing = Easing.Linear)
System.Single | speed | |
Easing | easing |
public void Reset()
public void Reset(float start)
System.Single | start |
public void Reverse(float speed, Easing easing = Easing.Linear)
System.Single | speed | |
Easing | easing |
public static implicit operator float (SirenixAnimationUtility.InterpolatedFloat interpolatedFloat)
SirenixAnimationUtility.InterpolatedFloat | interpolatedFloat |
System.Single |
public static implicit operator SirenixAnimationUtility.InterpolatedFloat(float value)
System.Single | value |