Namespace: | Sirenix.OdinInspector.Editor.Internal |
Assembly: | Sirenix.OdinInspector.Editor |
public sealed class ProjectSettingAssetRef<T> : ProjectSetting<T>, IProjectSetting where T : Object
public ProjectSettingAssetRef()
protected override T Draw(Rect rect, T asset, GUIContent label)
UnityEngine.Rect | rect | |
T | asset | |
UnityEngine.GUIContent | label |
T |
protected override T GetLocalValue(string key, T asset)
System.String | key | |
T | asset |
T |
protected override void SetLocalValue(string key, T asset)
System.String | key | |
T | asset |