Namespace: | Sirenix.OdinValidator.Editor.Validators |
Assembly: | Sirenix.OdinValidator.Editor |
public class MustBeAPrefabValidator : RootObjectValidator<GameObject>, IValidator, DefaultValidatorLocator.IValueValidator_InternalTemporaryHack
public MustBeAPrefabValidator()
[ValueDropdown("GetAllCmpTypes", IsUniqueList = true)]
public Type[] ComponentTypes
public string MakePrefabAssetLocation
protected override void Validate(ValidationResult result)
ValidationResult | result |