Namespace: | Sirenix.OdinValidator.Editor.Validators |
Assembly: | Sirenix.OdinValidator.Editor |
public class DetectComponentsNotAttachedToGameobject<T> : RootObjectValidator<T>, IValidator, DefaultValidatorLocator.IValueValidator_InternalTemporaryHack where T : Component
public DetectComponentsNotAttachedToGameobject()
protected override void Validate(ValidationResult result)
ValidationResult | result |