Version 3.1.1.0

DetectComponentsNotAttachedToGameobject<T> class

Namespace: Sirenix.OdinValidator.Editor.Validators
Assembly: Sirenix.OdinValidator.Editor
public class DetectComponentsNotAttachedToGameobject<T> : RootObjectValidator<T>, IValidator, DefaultValidatorLocator.IValueValidator_InternalTemporaryHack where T : Component
Inheritance

Type Parameters

T

Constructors

DetectComponentsNotAttachedToGameobject()
public DetectComponentsNotAttachedToGameobject()

Methods

Validate(ValidationResult)
protected override void Validate(ValidationResult result)
Parameters
ValidationResult result