Namespace: | Sirenix.OdinValidator.Editor |
Assembly: | Sirenix.OdinValidator.Editor |
public struct UnitySerializableType : IEquatable<UnitySerializableType>, IEquatable<Type>
public string TypeName
public Type Type { get; set; }
public bool Equals(UnitySerializableType other)
UnitySerializableType | other |
System.Boolean |
public override bool Equals(object obj)
System.Object | obj |
System.Boolean |
public bool Equals(Type other)
System.Type | other |
System.Boolean |
public override int GetHashCode()
System.Int32 |
public string GetNiceFullName()
System.String |
public string GetNiceName()
System.String |
public static bool operator ==(UnitySerializableType a, UnitySerializableType b)
UnitySerializableType | a | |
UnitySerializableType | b |
System.Boolean |
public static bool operator ==(UnitySerializableType a, Type b)
UnitySerializableType | a | |
System.Type | b |
System.Boolean |
public static bool operator ==(Type a, UnitySerializableType b)
System.Type | a | |
UnitySerializableType | b |
System.Boolean |
public static implicit operator Type(UnitySerializableType type)
UnitySerializableType | type |
System.Type |
public static implicit operator UnitySerializableType(Type type)
System.Type | type |
UnitySerializableType |
public static bool operator !=(UnitySerializableType a, UnitySerializableType b)
UnitySerializableType | a | |
UnitySerializableType | b |
System.Boolean |
public static bool operator !=(UnitySerializableType a, Type b)
UnitySerializableType | a | |
System.Type | b |
System.Boolean |
public static bool operator !=(Type a, UnitySerializableType b)
System.Type | a | |
UnitySerializableType | b |
System.Boolean |