Unit Attribute

Allows for converting between units, and displaying a value in a more user-friendly unit.

// Kilogram unit. Change the display by right-clicking. // Try entering '6 lb'. [Unit(Units.Kilogram)] public float Weight; // Meters per second unit, displayed as kilometers per hour in the inspector. // Try entering '15 mph'. [Unit(Units.MetersPerSecond, Units.KilometersPerHour)] public float Speed; // Meters, displayed as centimeters for finer control. [Unit(Units.Meter, Units.Centimeter)] public float Distance; // The speed value, shown as miles per hours. Excellent for debugging values in the inspector. [ShowInInspector, Unit(Units.MetersPerSecond, Units.MilesPerHour, DisplayAsString = true, ForceDisplayUnit = true)] public float SpeedMilesPerHour => Speed; // Add custom units. (Disabled to not add custom units to your project) //[InitializeOnLoadMethod] //public static void AddCustomUnit() //{ // UnitNumberUtility.AddCustomUnit( // name: "Odin", // symbols: new string[] { "odin" }, // unitCategory: UnitCategory.Distance, // multiplier: 1m / 42m); //} // Use the custom unit by referencing it by name. //[Unit(Units.Meter, "Odin")] //public float Odins;