Text Area Attribute

Unity attribute to make a string be edited with a height-flexible and scrollable text area. You can specify the minimum and maximum lines for the TextArea, and the field will expand according to the size of the text. A scrollbar will appear if the text is bigger than the area available. Note: The maximum lines refers to the maximum size of the TextArea. There is no maximum to the number of lines entered by the user.

// Unity's TextArea and Multiline attributes and Odin's MultiLineProperty attribute // are all very similar. // // TextArea specifies a minimum and maximum number of lines. It will display at least // the minimum number of lines, but will expand with its content up to the maximum // number of lines, and display a scrollbar past that. // // Multiline and MultiLineProperty are given a precise number of lines to occupy and // will never contract or expand based on contents; instead they display a scrollbar // if the content does not fit into the given number of lines. // // Finally, unlike Multiline, Odin's MultiLineProperty can be applied to any member // type including fields, properties, method arguments, types, and so on. [TextArea(4, 10)] public string UnityTextAreaField = ""; [Multiline(10)] public string UnityMultilineField = ""; [Title("Wide Multiline Text Field", bold: false)] [HideLabel] [MultiLineProperty(10)] public string WideMultilineTextField = ""; [InfoBox("Odin supports properties, but Unity's own Multiline attribute only works on fields.")] [ShowInInspector] [MultiLineProperty(10)] public string OdinMultilineProperty { get; set; }