Button Attribute

Buttons are used on functions, and allows for clickable buttons in the inspector.

public string ButtonName = "Dynamic button name"; public bool Toggle; [Button("$ButtonName")] private void DefaultSizedButton() { this.Toggle = !this.Toggle; } [Button("@\"Expression label: \" + DateTime.Now.ToString(\"HH:mm:ss\")")] public void ExpressionLabel() { this.Toggle = !this.Toggle; } [Button("Name of button")] private void NamedButton() { this.Toggle = !this.Toggle; } [Button(ButtonSizes.Small)] private void SmallButton() { this.Toggle = !this.Toggle; } [Button(ButtonSizes.Medium)] private void MediumSizedButton() { this.Toggle = !this.Toggle; } [DisableIf("Toggle")] [HorizontalGroup("Split", 0.5f)] [Button(ButtonSizes.Large), GUIColor(0.4f, 0.8f, 1)] private void FanzyButton1() { this.Toggle = !this.Toggle; } [HideIf("Toggle")] [VerticalGroup("Split/right")] [Button(ButtonSizes.Large), GUIColor(0, 1, 0)] private void FanzyButton2() { this.Toggle = !this.Toggle; } [ShowIf("Toggle")] [VerticalGroup("Split/right")] [Button(ButtonSizes.Large), GUIColor(1, 0.2f, 0)] private void FanzyButton3() { this.Toggle = !this.Toggle; } [Button(ButtonSizes.Gigantic)] private void GiganticButton() { this.Toggle = !this.Toggle; } [Button(90)] private void CustomSizedButton() { this.Toggle = !this.Toggle; } [Button(Icon = SdfIconType.Dice1Fill, IconAlignment = IconAlignment.LeftOfText)] private void IconButton01() { this.Toggle = !this.Toggle; } [Button(Icon = SdfIconType.Dice2Fill, IconAlignment = IconAlignment.LeftOfText)] private void IconButton02() { this.Toggle = !this.Toggle; }