[EnumPaging]
public SomeEnum SomeEnumField;
public enum SomeEnum
{
A, B, C
}
[EnumPaging, OnValueChanged("SetCurrentTool")]
[InfoBox("Changing this property will change the current selected tool in the Unity editor.")]
public UnityEditor.Tool sceneTool;
private void SetCurrentTool()
{
UnityEditor.Tools.current = this.sceneTool;
}