Have you made any useful utilities with Odin?
Login and submit your creations hereThis is an attribute that helps position properties on the desired order in the inspector without having to add a [PropertyOrder(x)]
attribute to every other value.
Usage
public class Test : MonoBehaviour {
public int myInt1;
public int myInt2;
[Range(0,1)] public float decimals;
[OrderRelativeTo("myInt2")] float sum => myInt1 + myInt2 + decimals;
}
Link to script: https://github.com/Lyrcaxis/UnityHelperAssets/blob/master/OrderRelativeToAttribute.cs