Odin 4.0 Beta introduces a brand-new Visual Designer and support for Unity 6000.3.
The Visual Designer is a new workflow for customizing how types appear in the Inspector — all without writing code. It lets you apply and manage attributes visually, right inside the Editor. This is especially useful if you prefer a visual workflow, need to make quick layout adjustments, or want to empower non-programmers to tweak inspector layouts and functionality.
We’re looking for feedback while the Visual Designer is in beta. If you run into issues, have suggestions, or just want to tell us how it feels, please let us know. Your input directly helps us improve it.