Namespace: | Sirenix.OdinInspector.Editor.Drawers |
Assembly: | Sirenix.OdinInspector.Editor |
[DrawerPriority(100, 0, 0)]
public sealed class ShowIfAttributeDrawer : OdinAttributeDrawer<ShowIfAttribute>
public ShowIfAttributeDrawer()
protected override void DrawPropertyLayout(GUIContent label)
UnityEngine.GUIContent | label |
protected override void Initialize()